Opossum CountryA story-driven horror game for Game Boy. Investigate a suspicious trailer park and uncover its secret horrors.
DeclineA story-driven horror game for Game Boy. Investigate a teacher's murder and deal with the effects of old age. The game features multiple endings based on decisions you make along the way.
The Melting ApartmentA moody and surreal horror adventure game inspired by Italian giallo movies and Junji Ito, created for the Game Boy. A young woman disappears soon after moving into an old building at the edge of town. Can you find out what happened to her and escape with your life?
Night at the HarborNight at the Harbor is a short, ultra-retro, psychological horror/horror game about a fisherman who lost his phone. Synopsis: After a long day of fishing, Hopper returns to the harbor to dock his boat and head on home. He gets back to his truck and realizes he left his phone on the boat, his decision to go back and get it might be the last choice he ever makes.
Yume NikkiYume Nikki is a 32-Bit freeware game created by Kikiyama, a Japanese solo game designer. The game was made using RPGMaker 2003. The game is regarded as one of the most original applications of RPGMaker 2003, and the start of a possible new genre of games. "Yume Nikki" means "Dream Diary" in Japanese, and the game follows a young girl named Madotsuki as she dreams. The goal is to seek out and acquire all 24 'Effects'. The game otherwise has no plot, and nearly the entire game is left up to speculation.
ForgottenAn adventure game in which players interact with the long-abandoned entities inside a fictional 1994 game called Forgotten Blade.
The Majesty of ColorsAs a strange being from beneath the ocean, discover the beauty of the surface world. What relationship will you have with the humans? Can you survive? Will they?
My Father's Long, Long LegsA web-based text horror story about a family and their father who digs an impossibly deep hole in their basement.
Catachresis: A Way Too Scary GameWhen Jeff, noted ghostologist, is called in late one night, he knows that he has a job to do. What he doesn't know is that this job is the most important one he's ever had. As the night goes on, the stakes increase, and when the deadwinds rise and the lights go out, Jeff might be the only person between humans and their total extinction.
The Uncle Who Works for NintendoThe Uncle Who Works for Nintendo is a Twine horror game created by developer, Michael Lutz and illustrator, Kim Parker.