The Confraternity of ToastYoung toast are you ready to join the sacred and glorious Confraternity of Toast?
Sin portadaThe Red DeathShort horror visual novel in which your choices determine who survives. Trans (non-binary) themes. English and Spanish.
Indiepocalypse #8 (2020)Issue #8 of a monthly indie game anthology collecting games from 10 developers.
The Building 71 Incident (2021)Play the VHS tape left by an employee of Building 71 as they delve into a mystery they never expected to unveil.
The Snow of Basidia (2020)A peaceful town experiences it's first snow. Are you willing to discover the source of this mysterious phenomenon?
Baldi's Basics 1 Year Birthday Bash! (2019)Baldi's Basics is 1 year old! Celebrate with the classic game, but with a twist!
Midnight Train: Going Anywhere (2020)Pudding takes a commute and chats with a passenger. There are three endings.
Dreader (2020)It's a dark and stormy night. How about a game? Dreader is a short mouse maze game with horror elements.
Sin portadaThe Miami HorrorThe year is 1996. A shroud of chilling despair cloaks the nights, and the days are filled with an unseen tension. The whole world is gripped in the clutches of barely repressed primal fear. A cult gathers round a grotesque idol, coldly repeating chants foreign to the human tongue. Who will stop their horrific summons?
Sin portadaWant to Hear a Scary Story?Take up the mantle of a Slasher villain, hack and chop your way through victims to get revenge.
Sin portadaThe Pancakes Official Game ShowThis is the Bob story. Bob likes to shake his arms and eat food but one day something unexpected will change his life forever. Bob is one of the lucky 200 participants who will compete in a crazy game show with a prize of one million pancakes! Will he win?
Sin portadaInhabitants of The Fir ForestHenry was alone (or not) in his home in the fir forest of horrors!
Sin portadaFar From NormalA small, fun couch game where you get to try and defeat your friends for the spotlight.
Insomnious (2021)Insomnious is a survival horror game inspired by Five Nights at Freddy's, however with the added feature of being able to move around the room and get close and personal with the monsters to push them away. You are trapped in your room for the night, run around the room and hold back the night terrors while trying to get enough rest to fall asleep. These night terrors could come from everywhere, the window, the closest, the painting and even your bedroom door. But just confronting your fears by getting close enough to push them back will keep you safe for the night. Each night the monsters get more and more aggressive, on top of this the amount of time you have to sleep for increases each night. You have to manage defending yourself against the monsters of the night and getting sleep by making yourself vulnerable and resting in your bed. The main story mode will take you through 3 nights of progressively more and more difficult scenarios as you listen to your SAM try to get you to sleep. The challenge mode introduces a collection of 3 unique challenges to try to beat, it's similar to story mode just without any additional lore. Finally the custom mode allows you to set your own challenges to try to survive. In custom mode you have the ability to change each monster's difficulty (or even disable each monster), change the amount of time you need to sleep before surviving the night and even change the amount time it takes for the nightmare to kill you.
I Spoke to God (2021)A short atmospheric horror game for the 2021 Haunted PS1 Summer of Shivers Game Jam. Reach an abandoned facility at the depths of the ocean to figure out what happened. Just some reconnaissance mission, what could go wrong?
How to Make a Cup of Tea (2020)Hello! You know, I could do with a good cup of tea. Could you please make me one? Don't worry, I'll guide you through it! Made by three people in 48 hours for the GMTK Game Jam 2020.
Eternal DarknessReportedly, when Nintendo saw Silicon Knights' survival horror title at a trade show, they quickly set the wheels in motion to bring the company in as a second party. Development of Eternal Darkness continued on the Nintendo 64 for a short time before being ported to the GameCube as Eternal Darkness: Sanity's Requiem. The Nintendo 64 version seemed to contain at least one playable character who only appeared as a bit-part in the final game: a knight named DeMolay. There appear to have been many other chapters cut from the final game as well, suggesting that Silicon Knights intended the game to have further sequels. Unfortunately, these also failed to appear.