No coverThe Ghosts of Blackwood ManorThe Ghosts of Blackwood Manor is an award-winning interactive horror from Stefan Vogt, the acclaimed author of Hibernated and The Curse of Rabenstein. Take on the role of novelist Thomas King and his wife Cora as they move into a remote Scottish manor house, just days before Christmas 1986. Seeking inspiration for his next book, Thomas begins to explore the history of Blackwood Manor, only to uncover a dark secret that dates back centuries to the days of the Great Scottish Witch Hunts. The Ghosts of Blackwood Manor is a complex interactive fiction piece written in Infocom's advanced Z-machine format XZIP. The game has three different endings, a bad, a neutral and a good ending, depending on the player's choices. It is very likely that the player, on a first playthrough, will not reach the good ending, even though it is possible. Reaching the bad or neutral ending first is part of the experience and helps the player understanding the true intentions of some of the NPCs and the impact of decisions made, so they may be reconsidered.
Kuroi Mishin: Sekaikei GirlHorror-themed homebrew platform game for the MSX, consisting of 42 screens with pattern-based enemies.
Magic PinballThis is a spooky-themed pinball game. Obstructions appear within the table as you play. Gravestones, ghosts, and undead hands rising from below. Released in 1987, this Spanish pinball game was developed and published by Omikron. Outside the review (and a page ad) on Issue 42 of MSX Extra, listing on MSX Games World and a post on Instagram by MSX Calamar, not much is known about this obscure game.
The Curse of Rabenstein"We should try to find a place to stay for the night. The horses need a rest." Those were the coachman's last words before he disappeared without a trace. Lost deep in the Black Forest, you soon find out that some things should remain buried forever.
Makai FukkatsuA text-based adventure game developed by Soft Studio Wing released only in Japan. The story begins with the fact that one reporter Akira Kamishiro gets a call from a friend archaeologist - Professor Masunaga. As it turns out, with archaeological research has been stolen valuable artifact - "Divine Stone". At the same time in the nearby village disappears abbot of the local Buddhist temple. Trying to understand what happened, Kamishiro and Masunaga are involved in the chain of mystical events.
Shiro to Kuro no Densetsu: Hyakki-HenA text-based adventure game developed by Soft Studio Wing released only in Japan.
Shiro to Kuro no Densetsu: Rinne Tensei-HenA text-based adventure game developed by Soft Studio Wing released only in Japan.
Shiro to Kuro no Densetsu: Asuka-HenA text-based adventure game developed by Soft Studio Wing released only in Japan.
Mystery House IIMystery House II is an adventure game in Japanese and the sequel to the 1982 title Mystery House, which is in turn inspired by the 1980 title Hi-Res Adventure #1: Mystery House. Just like in the first game the goal is to explore a mysterious house and discover the treasure hidden inside by gathering four notes that provide clues. Exploration is similar to the first game, using N/S/E/W to move through the environments shown using a first-person perspective and drawn with outlines. At the bottom commands are entered, such as TAKE, READ or SEARCH. Items can be picked up and used elsewhere to solve puzzles. Compared to the first game the environment is now much larger as the house consists of three floors and the environment can be explored as well.
ChillerWhilst trying to reach the haunted mansion in which your kidnapped lady is held, your car runs out of fuel. As a result, you must progress on foot to reach her. The areas you must travel through include the forest, cinema, a ghetto and the graveyard. All are filled with ghouls, zombies, ghosts or bats, all ready to drain your energy. To complete each screen you must collect the five blue crosses. Once you reach the mansion and find her, you must escort your girlfriend back through the same territories, switching between characters to collect the blue (him) and red (her) crosses as quickly as you can, still not safe.